class Board extends React.Component { renderSquare(i) { return <Square value={this.props.squares[i]} onClick={() => this.props.onClick(i)} />; } render() { return ( <div> <div className="board-row"> {this.renderSquare(0)} {this.renderSquare(1)} {this.renderSquare(2)} </div> <div className="board-row"> {this.renderSquare(3)} {this.renderSquare(4)} {this.renderSquare(5)} </div> <div className="board-row"> {this.renderSquare(6)} {this.renderSquare(7)} {this.renderSquare(8)} </div> </div> ); } } class Game extends React.Component { constructor() { super(); this.state = { history: [{ squares: Array(9).fill(null), }], xIsNext: true, stepNumber: 0, }; } handleClick(i) { const history = this.state.history.slice(0, this.state.stepNumber + 1); const current = history[history.length - 1]; const squares = current.squares.slice(); if (calculateWinner(squares) || squares[i]) { return; } squares[i] = this.state.xIsNext ? 'X' : 'O'; this.setState({ history: history.concat([{ squares: squares }]), stepNumber: history.length, xIsNext: !this.state.xIsNext, }); } jumpTo(step) { this.setState({ stepNumber: step, xIsNext: (step % 2) ? false : true, }); } render() { const history = this.state.history; const current = history[this.state.stepNumber]; const winner = calculateWinner(current.squares); let status; if (winner) { status = 'Winner: ' + winner; } else { status = 'Next player: ' + (this.state.xIsNext ? 'X' : 'O'); } const moves = history.map((step, move) => { const desc = move ? 'move #' + move : 'Game start'; return ( <li key={move}> <a href="#" onClick={() => this.jumpTo(move)}>{desc}</a> </li> ); }); return ( <div className="game"> <div className="game-board"> <Board squares={current.squares} onClick={(i) => this.handleClick(i)} /> </div> <div className="game-info"> <div>{status}</div> <ol>{moves}</ol> </div> </div> ); } } // ======================================== ReactDOM.render( <Game />, document.getElementById('container') ); function Square(props) { return ( <button className="square" onClick={() => props.onClick()}> {props.value} </button> ); } function calculateWinner(squares) { const lines = [ [0, 1, 2], [3, 4, 5], [6, 7, 8], [0, 3, 6], [1, 4, 7], [2, 5, 8], [0, 4, 8], [2, 4, 6], ]; for (let i = 0; i < lines.length; i++) { const [a, b, c] = lines[i]; if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) { return squares[a]; } } return null; }
2016년 11월 21일 월요일
'Tic Tac Toe' Completed Code
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